Any old hardware and compatibility mode experts out there?
My daughter loved this UbiSoft program when she was little and she would like to try it again for nostalgia reasons, so I made it my Xmas project to try to get it going again for her.
![Adventure Adventure](https://www.mobilesmspk.net/user/images/upload_images/2013/07/21/www.mobilesmspk.net_little-laura-the-mystery-image-1.jpg)
![Happy Happy](https://gamefabrique.com/screenshots2/psx/tomb-raider-2-psx-09.small.jpg)
It seems to have very specific graphics requirements.
The CD box says 'Windows 95/98/ME Pentium 200 or faster' and 'Any 4MB Direct 3D compatible Graphics card' (*** but see below for the full details)
I tried it on a Win 8 Laptop in Win 95 and Win 98 compatibility modes and it installs and actually runs the game, but with severe display corruption - moving figures produce black patches on static backgrounds and fast moving scenes produce large areas of black. I've tried tweaking every graphics option I can find in both the game installer and the PC itself, but there's no change.
I have some ancient PC hardware lying around, so I tried it first on a trusty Windows XP machine (Pentium 4 and NVIDIA GForce 6200 graphics) and the installer runs- but no joy running the game itself
Product key and MioMore desktop DVD are enclosed in the box together with your device. To download the mio map activation key one file you must go to one of the links on file sharing. I am in the middle of setting it up, and am in the NavDesk program. HAMA Universal GPS Sat Nav Navibag - for & GPS devices - I downloaded and installed the service pack for MioMore Desktop and activated it. Mio moov m410 product key crack. I purchased a brand new NAVMAN S80 today.
I tried running an MS Virtual machine on that PC to emulate Win98, but it seems to emulate the graphics card - so no joy
Next I tried an AMD Semplon 3100 with VIA/S3G Unichrome PRO IGP graphics. I put in a new harddrive and put a fresh install of Windows 98SP2 on it and the installer runs (it asked me to reinstall Direct X - which I did with v9c) and the opening menu screen appears but the PC crashes when I try to run the game.
I actually still have the original Pentium2 PC that ran the game on a 3Dfx Voodoo2 card, but at the moment it's completely dead so I need to find a replacement PSU before I can even try troubleshooting that one. I can't swap that 3Dfx card into the AMD machine as the AGP slots are different (3.3 Volt and 1.5 Volt flavours..)
Anyone got any bright ideas?
*** The readme file lists the specs as:
Minimum Configuration
---------------------
Pentium 166 MMX
32Mb RAM
3Dfx Voodoo 1 or 2 graphics accelerator
or Direct X compatible cards
CD-ROM PC, Windows 95, 98 and NT compatible
CD-ROM drive 12x or faster
Keyboard or gamepad
SVGA monitor
16-bit Video card
16-bit sound card or higher
Minimum installation requirements
100Mb space on your hard drive
Recommended Configuration
-------------------------
Pentium 200 MMX or higher
64Mb RAM
Obviously, the faster your processor and the more RAM you have,
the better the game's performance.
3D graphics cards supported by the game
---------------------------------------
NVidia:
Riva 128
Riva 128 zx
Riva TNT
Matrox:
G100
G200
ATI:
Rage Pro (4Mo - 8Mo)
3Dfx:
Voodoo Graphics
Voodoo II
Voodoo Rush
Voodoo Banshee
Rendition:
V2200
Intel:
I740
3DLabs:
Permedia 2
Permedia 3
S3:
Savage 3D Marathi typing kruti dev 055 font.
( Moved from other/unknown)
Laura's Happy Adventures | |
Sold Out | (Win95/98/Me/XP) (Retail) (LAURAPR) |
Discontinued |
Publisher: Playmobil / Ubi Soft
Children
Multilingual: English, French and German
Ages: 6 and up
Get Ready for an Adventure with Laura!
Laura has discovered a magic diamond. Her mission? To make the five facets of the diamond light up by helping her friends and family!
Experience exciting adventures with Laura!
Everyone needs your help. As Laura, you must find the clues to help solve the puzzles that await you. Explore the places of your dreams and meet many different characters in this fabulous world.
Your Playmobil toys come to life in this adventure game for girls.
Watch the Playmobil characters come to life with every step and every move you make. You can even redecorate your whole Playmobil house by waving your magic wand.
Take control in this wonderful 3d world.
Control Laura's movements in this beautiful 3D world. Watch her walk, run and jump: she is a real little action girl!
Happy Adventure Music
Skills Developed:
- Computer Literacy
- Creativity
- Logical Reasoning
- Causal Relationships
Requirements:
Windows 95/98/Me/XP or NT w/ service pack 3: Pentium 200 MMX (P233 recommended), 32 MB RAM (64 MB recommended); 6X CD-ROM drive (8x recommended); 4MB Direct 3D compatible 3D card, Direct X 6 compatible video and sound card.
Reviews
Kids Domain by Stephanie Heese
'..Kids guide Laura using either the arrows on the computer keyboard or a gamepad through the rooms of her beautiful house, into the yard, through the narrow streets of the village, and more. Along the way, kids must investigate everything they see and be curious, making Laura open drawers, pick up interesting items (like a peanut, dog bone, and bracelet) to put them in her backpack, and talk to everyone she meets along the way. Talking to people will help give clues. At the beginning of the adventure, the goal of the game may not be very clear, but after exploring for awhile, the story slowly unravels - and it is all about fairies and magic.'
'The program is so realistic at times that, to a young child, it can almost feel like she's in Laura's shoes. Once kids unlock the door in the basement, things can get quite eerie. The music is mysterious and a tad scary, and doors shut behind Laura dramatically. When Laura peeks into a trunk, realistic rats come out of it. My 5 year old daughter was terrified and close to tears about this area. Even my 8 year old admitted it was 'a little bit' scary. I had to work through the basement part of the game for my daughter, and assure her that everything was just fine.'
Copyright © 1993-2000 CDAccess.com, Inc.
Questions: [email protected]
www.youtube.com/watch?v=VaTDCk…;
Laura© Playmobil.
Happy Adventure Freddy Coloring Pages
I wish I could play again..
Great drawing
You know you're probably the first person I see doing a fanart for the game.
Until then, videos and fanarts ^^
..And didn't get very far.
I'm so happy someone else made fanart of it!
The same with Hype:Time Quest and Alex builds a farm.
Laura's Happy Adventures | |
---|---|
Cover for the original 1998 North American release featuring the protagonist of the same name in the center. | |
Developer(s) | Ubi Soft Montreal Planet Interactive (GBC) |
Publisher(s) | Ubi Soft |
Platform(s) | Windows, Game Boy Color |
Release | PCGame Boy Color
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Laura's Happy Adventures is an adventure game developed by Ubi Soft Montreal and published by Ubi Soft, and released as part of the Playmobil Interactive series of products. The game was originally released in 1998 becoming the first adventure video game to be produced primarily for young girls as a target audience. The setting was based on Playmobil's Victoriandollhouse line. The game's storyline revolved around a good-natured young girl named Laura as she solved the mystery of a magic diamond by helping the people around her, both within her family and the outside villagers, blending real-world everyday life with fantasy elements. A Game Boy Color-exclusive version, simply re-titled Laura, was produced and released in 2000.
Plot[edit]
Many years before, while climbing the foot of a cliff, Henry, Laura's grandfather, had met a small fairy named Lumina. A gust of wind had made the small creature lose control of her wings and had fallen into the sea. Henry had dived into the water to rescue the fairy and in exchange, Lumina had rewarded him with a beautiful bracelet. One day, as she is admiring her grandfather's stone collection, Laura picks up a volcanic rock, but accidentally drops it and it shatters on the floor. Inside what had been the rock, Laura discovers a small pink diamond. The diamond comes to life and tells Laura its story. It had been the fairies' lucky charm until the day that one of the fairies, Lumina, had lost it inside a cave which was later filled with lava following the eruption of a volcano. Laura's grandfather had chipped the rock out of the lava, completely unaware that the lucky charm was inside. It then explains that it lost its powers due to its long imprisonment and that in order for it to sparkle and bring luck again, Laura must light up its five facets by helping the people around her and bring them happiness.
Within her home, Laura finds plenty of opportunities to help those she loves. The entire town is preparing itself for the celebration that is to take place that same day, the town's first anniversary. Laura's mother, Miriam, is in charge of arranging the preparations, writing the invitations as well as the opening speech, and has no time to take care of her youngest daughter, Laura's baby sister Caitlin. Laura's father, Anthony, is saddened after a small quarrel he had had with his wife which had caused her much grief and needs help to come up with the perfect way of asking forgiveness. Tommy, Laura's younger brother, is crying because, after taking his father's binoculars without asking permission, he had forgotten them at the town gates and had disappeared when he had realized this and had gone back for them. Laura's grandfather Henry, many years after his encounter with Lumina, is still saddened that people fail to believe his story and longs to one day have the proof it takes to convince everyone. Rosie, the cook, is struggling to finish a crisp for the evening's celebration, but she had neglected to collect the nuts that Carmen the fruit merchant had saved for her and does not have time to go to town. Outside, people, too, need help carrying out their daily tasks; Carmen, at the produce stand, has run out of mushrooms, Violet the florist needs her watering can re-filled, Theo the tramp needs a job and Mr. Morris the milkman's back is too painful to continue working and is in desperate need of an assistant. Before the day is through, one adventure at a time, Laura finds ways to help out her friends and family in order to enjoy themselves together at the celebration, where Laura is rewarded and honored by being asked to read the opening speech and begin the festivities.
Gameplay[edit]
The game starts in Laura's bedroom; with the use of a keyboard a player can move Laura around her house in a 3-D environment using the arrow keys. The first times that Laura is presented with a new action or interaction that is available, the diamond jumps out of her backpack explaining to her and the player how they can perform it. For example, the first time Laura stands close to a human character, the diamond tells her that in order to interact with that human the player must press the space bar.
Using the space bar allows Laura to pick up certain objects scattered throughout her home and across town. Every time Laura picks up an object, it is placed inside her backpack. Using the tab key, a player can look inside Laura's backpack and select or unselect items. Using the space bar, Laura can select items that she will need to use in her adventures; these items can be used, given or shown to people in different circumstances. Most objects are used only once during the course of the game; only certain objects, such as a magic wand, are kept inside her packpack permanently once they've been obtained. The use of the space bar allows Laura to interact with human characters, open doors and drawers, climb up or down ladders and use the objects inside her backpack.
In order for Laura's adventures to begin, she must first talk to one of the people living inside her household and answering 'Yes' when they ask for their help. Laura can run and search freely throughout her home and town in search for objects and in order to solve the different situations she faces. The 'Z' key allows Laura to jump, an action required a number of times during the game. Each time Laura successfully completes one of the complications in need of being solved, one facet of the diamond lights up. There's no specific order in which these need to be performed, it is up to the player's choosing. When all five facets are sparkling, the game is complete and the conclusion of Laura's story is played, which is the celebration of the town's seven-hundredth anniversary.
As soon as the bench appears let go of everything and you should now be able to change all your opponent's tactics including subs and formation.
Release[edit]
Laura's Happy Adventures is generally only compatible with Windows 95, 98, 2000 and MEoperating systems. The bargain UK release from Focus Multimedia (with the British English dub), however, can be configured to be readable by Windows XP.
Reception[edit]
Laura's Happy Adventures was well received by both video game critics and players. It was specially praised for being the first game of its kind. The game was well known in Europe, where the Playmobil toy brand is extremely popular. Many different language versions of the game were produced, including Spanish, French, German and even British English. Though the game was intended mainly for a female audience, it was popular with male players as well.
In spite of its good reviews, the game received some criticism. Because the game was intended for young girls, LearningWare Reviews felt some aspects of the game were slightly inappropriate. The game is completed when Laura manages to help each member of her family solve some kind of situation; the reviewer was concerned this might give a young girl the idea that girls are expected to work to make those around them happy.[1] One of Laura's adventures in particular was criticized in the review; Laura is asked by her father Anthony to help him sort out a dispute he had had with his wife. Though the dispute was minor and Laura is simply asked to run a few errands and deliver brief love notes, the reviewer felt asking a young girl to settle an argument between two parents was inappropriate, even 'disturbing.'[2]
The success of the game lead to the completion of Alex Builds His Farm (1999) and Hype: The Time Quest (1999), as well as a Game Boy Color remake in 2000.
References[edit]
- ^'Laura's Happy Adventures'. LearningWare Reviews. Retrieved July 5, 2008.
Testers felt this was an incorrect portrayal of the purpose of 'service,' and may lead girls to think their job is to make others happy.
- ^'Laura's Happy Adventures'. LearningWare Reviews. Retrieved July 5, 2008.
It is wrong to expect a child to deal with adult situations, particularly relationship situations between parents.
External links[edit]
- Laura's Happy Adventures on IMDb